// curriculum

Three courses.
One professional ladder.

A complete path from your first node graph to supervising AI-assisted pipelines at studio scale. Each course builds on the last. Each one stands alone.

3 courses39+ sessions117+ hoursNuke · DaVinci · Blender

The curriculum is structured but not rigid. Exams happen when the cohort is ready, not on a fixed week. You'll receive an industry-recognized certificate of completion at the end. The real goal is fluency, not a piece of paper.

This is a ComfyUI course for VFX professionals. Structured, cohort-based AI compositing training built for working compositors and VFX artists. Not a hobbyist tutorial channel. Not a prompt-engineering crash course. Production training for people who ship shots.

Most ComfyUI material teaches you to run someone else's workflow. That breaks the moment a model changes or a supervisor hands you a real plate. This programme teaches the underlying model deeply enough that when a new release drops, you can read its components, wire a pipeline, and apply it to a VFX task on your own.

The workflows are the same ones deployed on real feature films: Nuke and DaVinci Resolve handoff, EXR pipelines, Blender integration, temporal consistency for shot-level video, and studio-scale automation.

Built for industry

Vetted by the masters.

Not an academic exercise. Not a collection of cool internet workflows. This curriculum exists to solve two specific problems.

01 · Mapped to real job postings

Every module comes from real job postings at top-tier VFX studios hiring for AI-assisted roles. If a studio isn't asking for it, we don't teach it.

02 · Supervisor approved

Veteran VFX Supervisors at major studios have reviewed the full track. Every workflow holds up to real production pressure.

Comfy ILevel 01

Foundation

3 terms12 sessions minimum3 hrs per sessionPrerequisite: None

Course goal

Build the mental model so deeply that when any new model or workflow drops, you can identify its components, wire a basic pipeline, and apply it to a VFX task without hand-holding.

Term 1

The Machine

Understand the primitives

01

ComfyUI Orientation + Cinematic Language

Node graph, queue, execution order. Plus lighting, lens language, framing, and colour theory as it applies to generative output.

02

Diffusion Model + VAE

DiffusionModelLoader, VAELoader, VAEEncode/Decode. Latent space explained.

03

CLIP & Text Conditioning + Foundational Prompting

CLIPLoader, CLIPTextEncode, KSampler settings. Prompt discipline, positive/negative structure, habits to set early.

04

Full txt2img + Image to Image + Inpainting & Outpainting

Wiring all components, denoise dial, mask nodes, clean plates, object removal, plate extension.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 1, examination when the cohort is ready.

Term 2

The Controls

Learn to condition and constrain generation

05

ControlNet

Depth, canny, normal. Constrain generation to match a plate.

06

LoRAs + Upscaling

LoraLoader, stacking, strength, upscale models, tiled output for VFX resolution.

07

Digital Matte Painting

Outpainting + depth ControlNet + tiled upscale from a real plate.

08

Capstone: Single Frame

Full pipeline: plate, generated BG, Nuke/Resolve handoff.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 2, examination when the cohort is ready.

Term 3

The Timeline

Move from frames to shots

09

I2V Foundations

How I2V differs from I2I, motion prior, prompt structure, key parameters.

10

First & Last Frame + Style Transfer

Anchor frames → controlled motion, applying visual style to a plate.

11

Animating Stills + AI Paintout

Matte painting → animated plate, mask propagation across frames.

12

Capstone: Full Shot

Real plate, AI video pipeline, DaVinci/Nuke final handoff.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 3, examination and demo reel when the cohort is ready.

Demo reel

60–90 sectxt2img, img2img, inpainting/outpainting, basic DMP, one AI video clip.

Exit criteria

You can pick up any new model release, identify its components, wire a basic pipeline, and apply it to a VFX task independently.

What's not covered

Rough comp cleanup, relighting, look development, video-to-video restyling, FX generation, face replacement, advanced prompting, LoRA training, fine-tuning, LLM integration, Python API, and custom nodes are covered in Comfy II & III.

Comfy IILevel 02

Compositor

2 terms13 sessions minimum3 hrs per sessionPrerequisite: Comfy I: Foundation

Course goal

Build compositor-grade image and video pipelines. You leave with production-ready workflows deployable on real shots.

Term 1

AI Image Pipelines for Production

Single-frame compositor-grade workflows

01

Workflow Architecture

Modular design, subgraphs, reusable components, project hygiene.

02

Advanced Prompting Techniques

Prompt weighting, attention control, negative prompt strategy, cinematic language in prompts, cross-frame prompt consistency.

03

Rough Comp Cleanup

img2img on a Nuke/Resolve output. Edge fringing, spill, inconsistency cleaned up with denoise discipline.

04

Relighting

Lighting ControlNet, normal pass input. Match FG illumination to a generated or replaced BG.

05

Look Development

Translate a script or brief into a frame-accurate visual narrative. Style reference, img2img, sky replacement as sub-task.

06

Face Enhancement & Replacement

Segmentation mask + inpainting + quality pass via Impact Pack.

07

Capstone: Full Single Frame Comp

Plate → BG → relight → look dev → face cleanup → Nuke/Resolve handoff.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 1, examination when the cohort is ready.

Term 2

AI Video Pipelines for Production

Shot-level temporal workflows

08

I2V Production Workflow

Temporal consistency, prompt discipline, parameter control at shot level.

09

Video-to-Video Restyling

Keyframe and reference-based control for temporal coherence across extended sequences.

10

BG Replacement (Video)

Depth ControlNet → I2V, maintaining frame consistency across a shot.

11

FX Generation

Proxy FX → img2img → video. Fire, smoke, water from a hand-animated proxy.

12

Multi-Pass Shot Assembly

Combine AI-generated elements (BG, FX, face) into a coherent shot.

13

Capstone: Full VFX Shot

Real plate → full AI-assisted pipeline → DaVinci/Nuke delivery.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 2, examination and demo reel when the cohort is ready.

Demo reel

90–120 secFull single-frame comp, video-to-video restyle, full AI-assisted VFX shot.

Exit criteria

You can build and execute a full AI-assisted VFX pipeline on a real shot, from plate to final handoff.

What's not covered

Python API, custom nodes, LoRA training, model fine-tuning, LLM integration, creature motion, and studio-scale pipeline design are covered in Comfy III.

Comfy IIILevel 03

Supervisor

2 terms14 sessions minimum3 hrs per sessionPrerequisite: Comfy II: Compositor

Course goal

Pipeline thinking at studio scale. You leave able to design, automate, supervise, and evaluate AI-assisted VFX pipelines across a team.

Term 1

Pipeline Architecture & Advanced Technique

Design systems, train models, integrate AI at depth

01

ComfyUI API Fundamentals

Submitting via Python, polling results, batch processing.

02

Folder-Watcher & Batch Automation

Automated ingestion → processing → output pipelines.

03

Custom Node Development

Building nodes for studio-specific tasks.

04

LoRA Training

Dataset curation, captioning, trigger words, training parameters, integration into pipeline.

05

Model Fine-Tuning

DreamBooth, full fine-tune, evaluating output quality, when to fine-tune vs LoRA.

06

LLM Integration

Using LLMs for prompt generation, shot sequencing, and creative ideation inside a ComfyUI pipeline.

07

Capstone: Automated Pipeline

End-to-end automated pipeline: folder in → processed shot out.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 1, examination when the cohort is ready.

Term 2

Studio-Scale Supervision

Lead AI-assisted VFX at team and studio level

08

Model Evaluation & Selection

Assess a new model for a specific shot. SDXL vs Flux, LTX vs Wan, and others.

09

Round-Trip Integration

ComfyUI ↔ Nuke ↔ Blender ↔ DaVinci. EXR pipelines, metadata, versioning.

10

Creature & Character Motion Studies

Generative video for motion exploration on creature and character work.

11

Pipeline Design for Teams

Modular architecture others can operate, version control, documentation, QC checkpoints.

12

Integrating AI into a Traditional VFX Pipeline

Where AI fits, where it doesn't. Managing client, director, and team expectations.

13

Cost & Resource Management

GPU budgeting, cloud vs local decisions, when to scale.

14

Capstone: Supervise a Full Shot

Design, delegate, and QC a full AI-assisted VFX shot as a supervisor.

+ buffer sessions

Dedicated time for errors and troubleshooting. Learning to read console logs and debug a broken pipeline when a shot is due in an hour is half the job.

End of Term 2, examination and demo reel when the cohort is ready.

Demo reel

90–120 secAutomated pipeline output, video restyle at sequence scale, creature/character motion study, multi-pass shot with supervisory documentation.

Exit criteria

You can design, automate, and supervise an AI-assisted VFX pipeline at studio scale.

How it works

Built for working artists.

To make sure you actually master the material and ship your shots, each cohort stays strictly small. No giant, anonymous webinars.

Small, elite cohorts

Small cohorts mean you get direct feedback on your work, not a slot in a 200-person Zoom call.

Ultimate flexibility

Every session is recorded in HD. Miss a class? Catch up at your own pace.

Direct 1-on-1 sessions

Get time one-on-one. Debug your custom nodes, fix errors, or break down a real shot you're working on.

At a glance

The full ladder.

Comfy I

Foundation

3 terms

12 sessions

Comfy II

Compositor

2 terms

13 sessions

Comfy III

Supervisor

2 terms

14 sessions

Total

Full programme

7 terms

39+ sessions

What you leave with

Production-grade deliverables.

  • Production-ready modular workflows

    Custom ComfyUI pipelines that work on real shots, not toy demos.

  • A studio-grade VFX demo reel

    Before/after pipelines that show you can do the work under production pressure.

  • Official Comfy Compositing Certification

    An industry-recognized credential that matches what studios actually hire for.

  • An elite alumni network

    A closed network of technical, node-based compositors working at top studios around the world.

Ready when you are

Cohort spots are limited and announced to the waitlist first.

Join the waitlist